Galactic Codex Entry

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Fields of Discipline (Character Classes) - Part Two

Infiltrator

Infiltrators combine combat and tech abilities, and specialize in killing or disabling enemies at long range. Infiltrators are trained to use OmniTools, but the focus is on decryption and offensive abilities rather than healing. They can train with pistols or sniper rifles, and can learn to wear medium armor.

Starting Talents:

  • Pistols
  • Tactical Armor (light to start, upgrading to medium)
  • Electronics
  • Decryption

Unlockable Talents:

  • Sniper Rifles
  • Fitness
  • Shielding
  • First Aid

Vanguard

Vanguard

Vanguards are biotic warriors. They combine offensive biotic abilities and weapons training to quickly take down opponents, and are especially deadly at short range. They can train with pistols and shotguns, and can learn to wear medium armor.

Starting Talents:

  • Pistols
  • Fitness
  • Throw
  • Warp

Unlockable Talents:

  • Shotguns
  • Tactical Armor (light to start, upgrading to medium)
  • Lift
  • Barrier

Sentinel

Adept

Sentinels combine biotic and tech abilities. Typically they use biotic abilities and advanced healing skills to defend allies, though they can also disrupt opponents with biotic or Tech attacks. They are more efficient at tech and biotics than other classes, but at the expense of combat. Sentinels can only use light armor, and receive no advanced weapon training.

Starting Talents:

  • Throw
  • Barrier
  • Electronics
  • First Aid

Unlockable Talents:

  • Lift
  • Stasis
  • Decryption
  • Medicine
 

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